#include #include #include using namespace std; /* We resize a vector of My_Class elements and exit, just to see what the constructors and destructors do */ class My_Class { public: My_Class(); ~My_Class(); }; My_Class::My_Class() { cout << "Constructor called." << endl; } My_Class::~My_Class() { cout << "Destructor called." << endl; } int main() { vector v; v.resize(5); return 0; }