# load the Stage plugin simulation driver and attach simulation, # position2d and ranger interfaces to the model "r0". ranger:0 is the # sonar, ranger:1 is the laser. driver ( name "stage" provides [ "simulation:0" ] plugin "stageplugin" worldfile "HW-7.world" ) driver ( name "stage" provides [ "gripper:0" "position2d:0" "ranger:0" "graphics2d:0" ] model "r0" ) # use Player's provided ranger-to-laser conversion driver so that the # Player demo examples/libplayerc++/laserobstacleavoid will work as a demo. driver ( name "rangertolaser" provides [ "laser:0" ] requires [ "ranger:1" ] )