There are other ways, of course, to represent graphs, which you will see in subsequent lectures and labs.
Our graph generation program gen_graph takes two arguments: number of nodes and number of edges, and then it emits the number of nodes and generates the appropriate number of random edges. There are two pitfalls in writing gen_graph. First is that you don't want to generate edges from a node to itself, and second is that you don't want to generate duplicate edges. The first pitfall is taken care of easily by checking to make sure that the second random node generated does not equal the first.
To address the second pitfall, we use a set. When we generate a random edge, we turn it into a string composed of the id of the smaller node followed by a space and then the id of the larger node. We check the set for that string, and if it is there, then we have a duplicate edge and must throw it out and try again.
The code is in gen_graph.cpp. Note it error checks to make sure that e is ≤ n(n-1)/2. Think about why:
#include <iostream>
#include <string>
#include <set>
#include <stdlib.h>
using namespace std;
main(int argc, char **argv)
{
int n;
int e;
int i;
int n1, n2;
set <string> edges;
set <string>::iterator eit;
string s;
char edge[100];
if (argc != 3) {
cerr << "usage: ggraph n e\n";
exit(1);
}
n = atoi(argv[1]);
e = atoi(argv[2]);
if (e > (n-1) * n / 2) {
cerr << "e is too big\n";
exit(1);
}
srand48(time(0));
cout << "NNODES " << n << endl;
for (i = 0; i < e; i++) {
do {
n1 = lrand48()%n;
do n2 = lrand48()%n; while (n2 == n1);
if (n1 < n2) {
sprintf(edge, "%d %d", n1, n2);
} else {
sprintf(edge, "%d %d", n2, n1);
}
s = edge;
} while (edges.find(s) != edges.end());
edges.insert(s);
cout << "EDGE " << s << endl;
}
}
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It works as it should. Here we generate two random graphs each with ten nodes.
UNIX> gen_graph 10 6 > g1.txt UNIX> sleep 1 UNIX> gen_graph 10 9 > g2.txtHere are the graph pictures and files:
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g1.txt
NNODES 10 EDGE 4 9 EDGE 4 6 EDGE 4 7 EDGE 6 8 EDGE 3 5 EDGE 1 3 |
g2.txt
NNODES 10 EDGE 5 9 EDGE 1 2 EDGE 5 8 EDGE 3 7 EDGE 2 7 EDGE 0 3 EDGE 5 7 EDGE 6 8 EDGE 2 9 |
You'll note, g1 has six edges, four connected components and no cycles. G2 has nine edges, two connected components and one cycle (2,7,5,9,2).
(As an aside, is the above program really a good one? Ask youself, when is it good, and when is it bad? If you aren't sure of yourself, ask me in class.)
This maps into a fairly simple algorithm for counting connected components. First, you read in a graph. Then you set all visited fields to zero. Then you traverse all the nodes in the graph, and whenever you encounter one whose visited field is zero, you perform the connected component depth first search on it. The total number of depth first searches is equal to the number of connected components in the graph.
The code is in concomp.cpp:
#include <iostream>
#include <string>
#include <vector>
#include <stdlib.h>
using namespace std;
class Node {
public:
int id;
vector <int> edges;
int component;
};
class Graph {
public:
vector <Node *> nodes;
void Print();
void Component_Count(int index, int cn);
};
void Graph::Component_Count(int index, int cn)
{
Node *n;
int i;
n = nodes[index];
if (n->component != -1) return;
n->component = cn;
for (i = 0; i < n->edges.size(); i++) Component_Count(n->edges[i], cn);
}
void Graph::Print()
{
int i, j;
Node *n;
for (i = 0; i < nodes.size(); i++) {
n = nodes[i];
cout << "Node " << i << ": " << n->component << ":";
for (j = 0; j < n->edges.size(); j++) {
cout << " " << n->edges[j];
}
cout << endl;
}
}
main(int argc, char **argv)
{
Graph g;
string s;
int nn, n1, n2, i, c;
Node *n;
cin >> s;
if (s != "NNODES") { cerr << "Bad graph\n"; exit(1); }
cin >> nn;
for (i = 0; i < nn; i++) {
n = new Node;
n->component = -1;
n->id = i;
g.nodes.push_back(n);
}
while (!cin.fail()) {
cin >> s >> n1 >> n2;
if (!cin.fail()) {
if (s != "EDGE") { cerr << "Bad graph\n"; exit(1); }
g.nodes[n1]->edges.push_back(n2);
g.nodes[n2]->edges.push_back(n1);
}
}
c = 0;
for (i = 0; i < g.nodes.size(); i++) {
if (g.nodes[i]->component == -1) {
c++;
g.Component_Count(i, c);
}
}
g.Print();
}
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As we can see, it works fine on our two example files. Pay attention to the output. Each line prints a node, its connected component number, and its adjacency list. Make sure you understand the output and how it relates to the pictures.
UNIX> concomp < g1.txt Node 0: 1: Node 1: 2: 3 Node 2: 3: Node 3: 2: 5 1 Node 4: 4: 9 6 7 Node 5: 2: 3 Node 6: 4: 4 8 Node 7: 4: 4 Node 8: 4: 6 Node 9: 4: 4 UNIX> concomp < g2.txt Node 0: 1: 3 Node 1: 1: 2 Node 2: 1: 1 7 9 Node 3: 1: 7 0 Node 4: 2: Node 5: 1: 9 8 7 Node 6: 1: 8 Node 7: 1: 3 2 5 Node 8: 1: 5 6 Node 9: 1: 5 2 UNIX>The first call identifies the connected components as:
What's the running time? O(|V| + |E|). This covers two cases:
Cycle detection is another depth first search. Here we also set a visited field; however, if we now encounter a node whose visited field is set, we know that the node is part of a cycle, and we return that fact. Again, it's a simple search, and I put the relevant code below (in cycledet0.cpp):
class Graph {
public:
vector <Node *> nodes;
void Print();
int is_cycle(int index);
};
int Graph::is_cycle(int index)
{
Node *n;
int i;
n = nodes[index];
if (n->visited) return 1;
n->visited = 1;
for (i = 0; i < n->edges.size(); i++) {
if (is_cycle(n->edges[i])) return 1;
}
return 0;
}
main(int argc, char **argv)
{
...
for (i = 0; i < g.nodes.size(); i++) {
if (!g.nodes[i]->visited) {
if (g.is_cycle(i)) {
cout << "There is a cycle reachable from node " << i << endl;
} else {
cout << "No cycle reachable from node " << i << endl;
}
}
}
}
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Note that unlike connected components, this procedure has a return value, and it uses that return value to truncate the search when a cycle is found.
When we run it, we see that it doesn't work correctly, as it says that g1 has a bunch of cycles, when we know that it doesn't:
UNIX> cycledet0 < g1.txt No cycle reachable from node 0 There is a cycle reachable from node 1 No cycle reachable from node 2 There is a cycle reachable from node 4 There is a cycle reachable from node 6 There is a cycle reachable from node 7 There is a cycle reachable from node 8 UNIX>Hmmm -- in cycledet1.cpp I put a print statement at the beginning of is_cycle():
UNIX> cycledet1 < g1.txt Called is_cycle(0) No cycle reachable from node 0 Called is_cycle(1) Called is_cycle(3) Called is_cycle(5) Called is_cycle(3) There is a cycle reachable from node 1 ...There's the bug. The program first visits node 0 and finds no cycle. Then it visits node 1 and recursively visits nodes 3 and 5. Since node 5 has an edge back to node 3, it detects a cycle there. How do we fix this bug?
One simple way is to include who calls is_cycle() as a parameter so that is_cycle() will not detect cycles that include the same edge twice. Here's the changed procedure and call from main() in cycledet2.cpp
int Graph::is_cycle(int index, int from)
{
Node *n;
int i;
n = nodes[index];
if (n->visited) return 1;
n->visited = 1;
for (i = 0; i < n->edges.size(); i++) {
if (n->edges[i] != from) {
if (is_cycle(n->edges[i], index)) return 1;
}
}
return 0;
}
main(int argc, char **argv)
{
...
for (i = 0; i < g.nodes.size(); i++) {
if (!g.nodes[i]->visited) {
if (g.is_cycle(i, -1)) {
cout << "There is a cycle reachable from node " << i << endl;
} else {
cout << "No cycle reachable from node " << i << endl;
}
}
}
}
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All works well now:
UNIX> cycledet2 < g1.txt No cycle reachable from node 0 No cycle reachable from node 1 No cycle reachable from node 2 No cycle reachable from node 4 UNIX> cycledet2 < g2.txt There is a cycle reachable from node 0 No cycle reachable from node 4 UNIX>If you want to print the cycle, then you can start from when you first detect the cycle, and then stop when you reach the node from whence you detected the cycle. That's in cycledet3.cpp. Note, when I detect the cycle, I set the visited field to two. That is how I know when to stop printing and exit the program:
int Graph::is_cycle(int index, int from)
{
Node *n;
int i;
int rv;
n = nodes[index];
if (n->visited) {
n->visited = 2;
cout << "Cycle: " << index;
return 1;
}
n->visited = 1;
for (i = 0; i < n->edges.size(); i++) {
if (n->edges[i] != from) {
if (is_cycle(n->edges[i], index)) {
cout << " " << index;
if (n->visited == 2) {
cout << endl;
exit(1);
}
return 1;
}
}
}
return 0;
}
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UNIX> cycledet3 < g2.txt Cycle: 7 5 9 2 7 UNIX>