The following modules each have a testbench and have been tested in stand-alone mode: controller (tb) score-keeper (tb) card-generator (200.txt initially; then random (tb)) card-counter (tb) house-player (tb) player-0 (house-player plus dumb betting) (tb in progress) player-1 (") top-most: casino (next tb) Then, everyone else can finish his/her player module and be substituted for player-1 as a test. try to conform to score-keeper i/o. use 200.txt own tb replace player-1 with each student's player. include lots of players and turn it loose. run a variety of tests/contests PROJECT IS HIGHER PRIORITY THAN BLACKJACK but bj is desirable.