/* Topcoder SRM 183, D2, 350-pointer. CountGame James S. Plank Wed Mar 1 20:35:06 EST 2017 */ #include <vector> #include <iostream> #include <cstdio> #include <cstdlib> using namespace std; /* I've added a cache for dynamic programming to the class. */ class CountGame { public: int howMany(int maxAdd, int goal, int next); vector <int> cache; }; int CountGame::howMany(int maxAdd, int goal, int next) { int i; /* The first time that this is called, I initialize the cache. My "empty" value is -2. This is because -1 is a valid answer. */ if (cache.size() == 0) cache.resize(goal+1, -2); /* Check the cache and return if I've already solved this value of next. */ if (cache[next] != -2) return cache[next]; /* Here's the base case of the recursion. If I can solve the problem in one move, then I return that move. */ if (goal - next + 1 <= maxAdd) return goal-next+1; /* Now I go through and test every value of i from 1 to maxAdd. If my opponent loses after I add i to next, then I win! */ for (i = 1; i <= maxAdd; i++) { if (howMany(maxAdd, goal, next+i) == -1) { cache[next] = i; return i; } } /* Otherwise, I lose. :( */ cache[next] = -1; return -1; } |